We will be looking at both the 10 man and 25 man versions
The 10-man version
- Raid composition – three of the wings can be completed with 2 healers, 2 tanks, and 6 DPS, although a common setup (and one better suited for beginning Naxxramas) is 2 tanks, 3 healers, and 5 DPS.
- General gear check – level 80 rares and/or epics from crafting or heroic dungeons.
- Tanks: A good start is to have 540 Defense, 25k HP, and 21k Armor rating.
- DPS: Ideally each DPS should have at least 1.5k DPS, 2.5k AP or 1350 Spell Power. Also a hit rating near 7.5% is also desirable.
- Healers: Shoot for 1500 bonus heal (now equivalent to approximately 900 spell power) and 160 MP5.
The 25-man version
- Raid composition – aim for 3-4 tanks, 6-7 healers and 14-16 DPS.
- General gear check – level 80 epics from crafting and normal mode raids.
- Tanks – at least ~29,000 unbuffed HP.
- DPS spellcasters should have 17% to hit.
There are 4 quarters of Naxxramas each with increasingly harder bosses.
The 5th section of Naxxramas appears once all other quarters have been cleared.
Note that all writing in red should be copy and pasted in the search bar for info on tactics
Bosses
- The Arachnid Quarter
- A web-covered wing of spiders and cultists of the Cult of the Damned that contains three bosses.
- An entry-level quarter, this is usually the first one targeted by guilds to gear up their players.
- The trash clear to Anub'Rekhan is short, with the clears to Grand Widow Faerlina and Maexxna being progressively longer.
- Bosses:
- Anub'Rekhan: A beetle-like Nerubian Crypt Lord.
- Grand Widow Faerlina: High ranking Cult-mistress of the Cult of the Damned.
- Maexxna: A colossal highly poisonous Spider.
Anub'Rekhan: http://www.wowwiki.com/Anub%27Rekhan
Grand Widow Faerlina: http://www.wowwiki.com/Grand_Widow_Faerlina
Manexxa: http://www.wowwiki.com/Maexxna
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Plague Quarter
- A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities.
- This wing has three bosses and is only very slightly more difficult than the Arachnid Quarter, with Noth the Plaguebringer being arguably the easiest boss in the instance. The trash clear to Noth the Plaguebringer and Heigan the Unclean is of medium length with Loatheb having a short gauntlet of quickly respawning maggots and eye stalks rather than a trash clear.
- Bosses:
- Noth the Plaguebringer: A Necromancer specialized in curses and summoning.
- Heigan the Unclean: A Necromancer specialized in diseases and dancing.
- Loatheb: A giant Fungal Monster.
Noth the Plaguebringer: http://www.wowwiki.com/Noth_the_Plaguebringer
Heigan the Unclean: http://www.wowwiki.com/Heigan_the_Unclean
Loatheb: http://www.wowwiki.com/Loatheb
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- The Military Quarter
- A wing of Death Knights, their students, and their steeds.
- This wing also has three bosses and requires slightly more coordination than the Arachnid or Plague wings, but has no higher gear requirements. The trash clear to Instructor Razuvious is the longest in the instance, with considerable trash clears for Gothik the Harvester and The Four Horsemen.
- Bosses:
- Instructor Razuvious: The Death Knight trainer of Naxxramas.
- Gothik the Harvester: Grand Necromancer of the Lich King and the legions he commands.
- The Four Horsemen: Four mounted, high ranking Death Knight bosses at once.
Instructor Razuvious: http://www.wowwiki.com/Instructor_Razuvious
Gothik the Harvester: http://www.wowwiki.com/Gothik_the_Harvester
The Four Horsemen: http://www.wowwiki.com/Four_Horsemen
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The Construct Quarter
- A wing of toxic slime filled with abominations and their creators.
- Previously known as the Abomination wing in level 60 Naxxramas.
- This quarter contains four bosses and requires slightly higher gear and coordination than the first three wings.
- It is recommended new groups tackle this quarter last. Patchwerk is a considerable healer test on Heroic difficulty and Thaddius is a considerable DPS check on Heroic difficulty. The trash clear to Patchwerk is long but Grobbulus and Thaddius have short clears. Gluth has no trash whatsoever.
- Bosses:
- Patchwerk: A titanic standard Abomination.
- Grobbulus: A slime based Abomination.
- Gluth: An Abomination-Dog created from animal parts.
- Thaddius: A massive abomination with electricity based powers.
Patchwerk: http://www.wowwiki.com/Patchwerk
Grobbulus: http://www.wowwiki.com/Grobbulus
Gluth: http://www.wowwiki.com/Gluth
Thaddius: http://www.wowwiki.com/Thaddius
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Once all quarters are cleared the last area is available.
- Frostwyrm Lair
- The Frozen Heart of Naxxramas which contains the two bosses, Sapphiron and Kel'Thuzad, and is unlocked by completing the first four quarters.
- Neither boss has any trash to clear.
- Sapphiron will severely test the healers of new groups. Kel'Thuzad is considerably easier on 10-man difficulty but is arguably the hardest boss in the instance on Heroic difficulty and will require top effort from all of the raid.
- Bosses: